Barrr is Firedroid’s very first game and the inception of our game company. Together with Roy van der Veen I produced a short, 10-level time management game called Barrr, where players had to run a pirate bar and keep the seafaring customers happy with ale, tattoos, guitars and more. This was the finished product for our minor Art & Technology. Two years later we released the full game, now with four zones and over 60 levels.
I took care of every graphical aspect of the game. Basically – if you can see it, I made it.